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Messages - Deathstar
« on: October 13, 2018, 10:01:16 am »
Welcome. Hope you're aware that you now can't ever leave.
« on: October 02, 2018, 07:13:31 pm »
I think there might be some interservice rivalry between the Fusilier Gang and the Grenadier Gang.
And its good to have our journalist back!
Think of it as shifting the pointless Kings vs Queens struggle toward a rivalry that actually makes sense - The virgin Fus vs the chad Gren.
« on: October 02, 2018, 06:34:23 pm »
Issue #28: Show Your Merit! [Update!]
Grenadiers - The Regiment's Finest! We open this week's Minden News with a special feature on an upcoming structural change within the regiment: The Grenadier Company will soon be established! With this, we plan to reward those of you who show the greatest skill and dedication. Thus, being accepted into this company will not happen automatically, as it does with King's and Queen's upon reaching the rank of Private. There will be a finite number (TBD) of spots in this company to emphasize the exclusiveness of this group. The rank of Grenadier (formerly Guardsman) can only be earned by being an enlisted member of Grenadier Company. This means that the highest enlisted rank for those outside of the Grenadiers will still be Fusilier.
Speaking of King's and Queen's Company - As much as we hate to disappoint the patriots among you, these two companies will be merged into Centre Company.
Do stay tuned as we plan to establish and open up Grenadier Company alongside the Melee Overhaul. Melee combat will be the primary skill we expect our Grenadiers to excel at and as such, we want the actual game mechanics to be as stable as possible to allow for accurate skill-based evaluation! Lastly, please note that the rank of Grenadier and with it a spot in Grenadier Company will, unlike other ranks, not be achieved and thereafter held indefinitely. We reserve the option to remove inactive Grenadiers and place them back into Centre Company so someone else may occupy their spot. Further details will follow!
NCO Applications to open up again! We always look for talent within the regiment. Just like we plan to reward extraordinary skill in melee and high activity with a prestigious spot in the upcoming Grenadier Company, we also offer up roles as Non-Commissioned Officers for those of you with knack for organisation or the skills to lead on the battlefield. NCOs are an invaluable asset to our officer corps and help out in many different ways. Maybe YOU can help the regiment as well?
Soon, we will reopen the NCO Application Thread and give members ranked Regular or above the opportunity to become part of our NCO programme. Check the thread for all the details! We will provide you with the starting date as soon as we have one.
UPDATE! NCO Applications are now OPEN! Apply here! Do so by the 15th of October to be considered. Further details will follow after the deadline.
To end this issue with, we would like to remind you that development of Holdfast is still going on, but much of it happens behind the scenes. Those of you who would like to get involved in testing new builds, features and such should let us know. Thank you for reading another issue of the Minden News™, YOUR official and reliable source of anything 51st!
Check out this week's events!
Tuesday: Tuesday Training @ 20:00 CEST / 2:00 PM EDT
Friday: Linebattle @ 20:00 CEST / 2:00 PM EDT
Saturday: (possible) Event @ 20:00 CEST / 2:00 PM EDT
Sunday: Linebattle @ 20:00 CEST / 2:00 PM EDT
« on: September 13, 2018, 12:20:25 pm »
Welcome comrade. Report for combat duty or it's the gulag for you.
« on: September 05, 2018, 12:01:56 pm »
« on: July 07, 2018, 08:43:05 pm »
Hey, welcome to the regiment.
« on: June 22, 2018, 10:37:50 pm »
« on: June 13, 2018, 01:45:29 pm »
Events will of course happen as usual, starting with the filming for the trailer, hosted and moderated by the developers, on Wednesday at 21:00 CEST
Damn and blast, the one night I'm not home this week.
Looks like you'll miss out on the big marketing buxx AGS is giving to all participants not really
« on: June 12, 2018, 09:27:23 pm »
Issue #26: Don't I look great in black?
Prussia Trailer! You heard that right, Prussia is finally arriving! To share this grand bit of news with the rest of the world, Anvil Game Studios plan to release a trailer and you could be a part of it! The shooting is to take place tomorrow (Wednesday) at 21:00 CEST and will require an impressive amount of extras. The devs have asked for our help and would like to borrow our time for this, so if you think yourself photogenic and would like a chance to star in the game's official promotional material, be there tomorrow! Further announcements will be made via Steam and on Teamspeak. Of course, this also means that the 0.14 Beta continues to progress in development and the spanking new faction will join the fray sooner rather than later. Good times!
Buying some Cigarettes! Also, an announcement on our own behalf: We here at the Minden News managed to publish a great total of 26 issues as of today and for this we would like to once again thank you for reading our content! However, the frequency of new issues will decrease from now on, meaning there may not be a new issue each week. This is partly due to the lack of newsworthy content and because yours truly will be taking a short leave of absence. We will continue to report important developments as they reach us. Until we can return to our regular release schedule, we invite you to become intern journalists yourselves and share your freshest news with the rest of the community.
Events will of course happen as usual, starting with the filming for the trailer, hosted and moderated by the developers, on Wednesday at 21:00 CEST. Be sure to look your best and smile for the cameras. Our regular events for this week are on Thursday, Saturday and Sunday at 20:00 CEST. You can expect further Beta testing with the newest content. We would be repeating ourselves if we thanked you for your attention yet again, so instead let us take this moment to collectively pat ourselves on the backs. Go, us! Until the next issue of the Minden News™, we hope you have a great time and we will see you then!
« on: June 05, 2018, 11:35:31 pm »
Issue #25: The Beta's Beta!
Knock knock! Who's there? Why, it's more content for the version 0.14 Beta! For our Thursday Event this week at 20:00 CEST, we will have the chance to test the next batch of content. Destructible doors and uniquely named ships will make an appearance for a good old Coastal Siege! No longer will you need to guess which ship has the rest of your crew on it. Be sure to join in and get a first look at the new stuff.
Going Pro! You may remember the Holdfast Conquest League (HCL), a competitive 12 vs 12 "mini conquest" that focuses on individual skill with no artillery permitted and only one officer plus 11 regular bayonet infantry. The North American community already kicked this event off with a few pre-season matches, now the EU portion has also entered registrations! While we will do our best to collaborate with the host, we are still awaiting further information as to whether or not we will field an official, all-51st team. Regardless of whether or not this will be organised by the officers, you can already check out all the details HERE on the Holdfast forums. We previously asked you to voice your interest and potentially sign up, if you have not yet done so or would like to check out who has signed up so far, check out our thread here. Do stay tuned, we will give you further information as soon as it reaches us.
As for events this week, they are on Thursday, Saturday and Sunday at 20:00 CEST. The Thursday Event will be a Coastal Siege with some spicy new beta content. Thank you very much indeed for reading another issue of the Minden News™. We will see you on the battlefield!
« on: May 29, 2018, 08:17:49 pm »
Issue #24: The Test Gates Stand Open!
The Beta is here! All of you now have the chance to try out the new version 0.14 before it goes live! The Beta version of this patch features little of the upcoming content, but more significantly the new game engine Unity 2017. As we elaborated in past issues, this engine will allow the developers to delve much deeper into their code to tweak and adjust the game's most sensitive mechanics, at its forefront the oft criticised melee combat. But not all the current changes are invisible, as you can now check out two new maps: Linburg and Black Forest! The not yet fully functional overhauled spawn menu has also already made it into the game. A well-designed UI is a crucial part of any game and often goes unappreciated, so we are happy to see further work put into this.
Where my Prussians at? Prussia is still being developed and have not yet made their debut in the game. The current beta of version 0.14 should be understood as the foundation upon which the more significant changes and additions will be built on. We hope the engine transition went smoothly did not unearth a hive of new bugs. The successful implementation of the new faction and the much anticipated melee overhaul may well be directly tied to the game's success and longevity, but for now we must all simply be patient.
How do I opt in? Like with previous betas, simply right click your game in your Steam library, select Properties and navigate to the BETAS tab. Here, select Beta - from the dropdown menu and close the window. A download of about 2.5 GB should kick in and your game will have the [beta] tag.
As per usual, we have events on Thursday, Saturday and Sunday at 20:00 CEST. Any changes to the events or alternate times will be announced by our Steam group. Again, we thank you for reading this week's issue of the Minden News™. Hopefully, we can soon provide you with even more information regarding the upcoming content for the game. Until then, check out the most current dev blog to read all about this beta in greater detail!
« on: May 22, 2018, 01:31:05 pm »
Issue #23: What's New, Prussiacat?
Finishing Touches! Last Sunday brought us another dev blog post by the developers. Most notably, this article reveals the release date for the upcoming beta version of the new update: Next week! Get ready, because we will of course be part of the testing. Other than that, there is little in the way of brand new stuff and more of the old 'We are still working hard on everything', but a few snippets of previously unknown can be extracted. For one, a look one of the more colourful prussian regiments - The Riflemen (likely Silesian jaegers)! Also, further details about destruction and interactables. Doors will soon be able to open and close, as well as be smashed down by melee attacks (once out of beta). For siege-type game modes, some doors may only be opened if your faction controls the nearby capture point. We may also still look forward to a variety of new maps across multiple game modes.
Check out the entire post here!
Sunday Feedback As we first mentioned a few weeks back, we currently participate in a community-hosted event for our Sunday Linebattles as opposed to hosting it ourselves. We can unfortunately not give you further information regarding the permanency of this circumstance, but for however long this should last, we may as well make the most of it. To this end, we kindly ask for your feedback on the current rule set. Please post your suggestions, gripes or any sort of comment in this thread by Jamster. Let us do our best to try and help improve this event not just for ourselves, but for all the participants!
And these are your events for this week: Tuesday Training is TONIGHT at 20:00 CEST. The Thursday Event is at 20:00 CEST. We may be forming a skirmisher detachment for the Friday Spanish Linebattle, keep your eyes on our Steam announcements for this. The Saturday Public Linebattle is at 20:00 CEST and the Sunday Linebattle happens at 20:00 CEST. Your faithful Minden News™ staff bids you adieu for another week. Leave your thoughts below and then kindly head over to the Sunday feedback thread!
« on: May 16, 2018, 01:23:24 am »
Issue #22: With a Musket on his Shoulder and Roses in his Hair
History Lesson! Whether you have been with us for a long time of you only recently joined up, you may or may not have heard little bits of history about the actual British regiment we chose to be our namesake. One name you will hear being mentioned a lot is Minden, though this is not a name but rather a city. A humble city at that, with just over 80.000 inhabitants and situated west of Hanover, Germany. In 1759 however, its outskirts became a battlefield for one of the most decisive clashes of the Seven Years' War. This war saw the alliance of Great Britain, including Portugal, Prussia and Hanover fight against the then Kingdom of France under Louis XV, with Austria, Russia, Spain and Sweden on their side. Like many other wars involving European great powers, the Seven Years' War was caused by rising tensions over territorial claims and the following cascade of alliances. Much of this would later be mirrored in the Napoleonic Wars. Come, and stay for a while we tell you the Story of Minden.
The Battle of Minden took place during the height of this conflict, following a repeated back-and-forth struggle for Hanover. The engagement ended in a victory for Great Britain and their German allies, which was a surprising result for all sides. Outnumbered in manpower and faced with the formidable threat of the French cavalry on the open field, Team Anglo-Germany had to be cautious. Indeed, the French made good use of their cavalry, launching it into continuous charges while protecting it in the crossfire of their own artillery.
The battle was not going well for the Brits and they signaled for retreat, though this order was famously mistaken for a fire and advance straight into the French horsemen. The British brigade, including the 51st marched onward, not fazed by musket or cannon fire, pausing only to deliver volleys of their own. The fact that morale did not break despite the fierce barrage took the French by surprise and caused them to rout from the battlefield. The iron will and guts displayed by the regiments who were part of the fearless advance immortalised them within history. After the battle, they took the title of Minden to commemorate their valour.
Minden Day is celebrated by the successors of these historical regiments to this day, every year on August 1st - The day of the Battle of Minden. Soldiers wear roses in their hats to pay homage to the soldiers who picked roses in the Dutch and German lowlands that reminded them of home and wore them on their shakos, or so the story goes.
Well, after that trip to memory lane, let us take a look at this week's going-ons. As per usual, we have events on Thursday, Saturday and Sunday at 20:00 CEST, with possibly further regional events such as the Friday Linebattle. Make sure you are part of our Steam Community group, where you will receive timely notifications on any and all events happening! Thank you very much indeed for reading another issue of the Minden News™, this time with fewer news and more educational content! If you would like to hear the Minden tale retold authentically, just ask Stalker for story time!
« on: May 08, 2018, 05:12:56 pm »
Anticipation Kills! On May 6th, another Holdfast dev blog went live, filled to the brim with exciting new content for the upcoming patch. The upgraded game engine will allow for greater flexibility when tweaking highly sensitive mechanics such as the melee combat. Making sure that melee is much more responsive and intuitive still remains a top priority for the developers. While progress on the latest and upcoming patches has been slow, this allows the developers to include a variety of content with each patch, as opposed to releasing diminutive tweaks on a weekly basis. Other things you can look forward to include a sleek UI overhaul including the new spawn screen, which will eventually allow you to customise your soldier's loadout to some degree. Multiple new maps will soon be playable and these will include a variety of brand new assets - Buildings, landmarks and such. And speaking of buildings, more destruction will be possible, too. Much like the breaching points of the coastal fortifications, other buildings on different game modes are said to eventually be destructible, at least partially.
Lastly, the Prussians will be making their debut on the battlefields of Holdfast! While they are (literally) not the most colourful of factions, they will be sure to bring some much needed variety into the game and will, most assuredly, make us hungry for even more factions to be added in the future. Check out the details of all the new content in the dev blog!
As of yet, we cannot give you any specific date for when the update will go live, but like before you can expect a beta test of the new balance changes to take place. We will of course be participating in this as best we can.
Sunday Reflections. Many of us felt some slight disappointment after participating in last week's Sunday Linebattle. We already addressed some of your concerns immediately after the event, but we would like to give a brief statement on our opinions. We realise that this event was certainly not the best showcase for us performance-wise. This was to no fault of any of you. Individually, you did well and for the most part, executed commands in the professional manner we have become accustomed to. What made last week different from our usual Sunday events was the low amount of sign-ups by other events, forcing us to instead participate in a different event. This presented us with some unplanned difficulties - A high ping and a rule set quite different to what we are used to. Needless to say, we will do our best to ensure that the events going forward are as enjoyable for you as they have been before, but we do depend largely on the rest of the community for this.
Reminding you to not miss tonight's Tuesday Training at 20:00 CEST. The Thursday Event, or alternatively the Thursday Training is at 20:00 CEST. The Saturday Public Linebattle is at 20:00 CEST and the Sunday Linebattle happens at 20:00 CEST. This has been this week's issue of the Minden News™, straight from the press! Let us know which faction you are looking forward to the most after Prussia!
« on: May 04, 2018, 04:34:25 pm »
Bienvenue, enjoy your stay.