51st Regiment
Home
Forum
Calendar
Guest
Login
Register
Search
go
51st Regiment
»
Public Boards
»
News
»
Minden News #16: Update Live - Holdfast League
« previous
next »
Print
Pages: [
1
]
Author
Topic: Minden News #16: Update Live - Holdfast League (Read 6251 times)
0 Members and 1 Guest are viewing this topic.
Deathstar
Former Member
Posts: 158
Melee God and Official 51st Jurnalizt™
Minden News #16: Update Live - Holdfast League
«
on:
April 03, 2018, 08:35:55 pm »
Issue #16:
The Update Cometh
From Anvil with Love!
We will let the developers start this week's issue in their own words:
Holdfast: Nations At War has been updated. The much-requested objective based game mode is here! Co-ordinate assaults, capture and hold objectives to become victorious in the brand-new Army Conquest mode.
You heard right - After multiple weeks of teasing and a short delay due to further fine-tuning required, the
Conquest Update
has finally come! At its core stands the eponymous Army Conquest game mode, in which both teams must vie for control of multiple capture points on the map and hold them for as long as they can to accumulate points. As opposed to giving both teams unlimited respawns or fix the amount of tickets they receive at the start of a round, the team that is either controlling more points or racking up more kills will receive more tickets, thus further increasing their advantage. In this sense, Conquest plays out a little more fairly than it did in the first few beta tests. Gathering momentum is now a valid strategy to ensure victory. If you would like to try out these game modes on your own then head over to the new official servers have gone online. Join 'Anvil Game Studios Official EU2 - Army Conquest' or 'Anvil Game Studios Official NA 2 - Army Conquest' at your leisure!
Further changes include tweaks to the capture points in the various siege game modes, as well as the new map
Fort Winston
. The much anticipated balancing of the
melee combat
remains a high priority and we should soon have further news on this for you. Likewise,
Prussia
inches ever closer to its completion and should liven up the battlefield when it makes its grand debut. Read all about the latest update
here!
Big Leagues!
First plans are being forged for a competitive 6v6 tournament inspired by the
Battlegrounds League
back in BG2. Naturally, the 51st will be involved - Potentially as the host! All of you will have the opportunity to take part. Simply reply to
this thread
by Sunday and we can start planning out a theoretical roster. Note that, depending on interest, we have the opportunity to field multiple teams as well as have inter-regimental teams. Sign up today! More details can be found
here
.
Events! Friday's NA Training followed by the NA Linebattle is at
7:30 PM EST/EDT
. The
Saturday Public Linebattle
is at
20:00 CEST
and the
Sunday Linebattle
happens at
20:00 CEST
. Done! And what a plethora of news we had for you this week. We hope you are as excited as us for the new content as well as the prospect of more skill-based competitive play. See you on the battlefield!
Logged
Mark
Chosen Man
Posts: 1069
51st Regiment
Re: Minden News #16: Update Live - Holdfast League
«
Reply #1 on:
April 03, 2018, 09:29:45 pm »
Sehr gut!
Logged
Mark
Tinez
Sergeant
Posts: 221
PastaPizza is the way
Re: Minden News #16: Update Live - Holdfast League
«
Reply #2 on:
April 03, 2018, 09:31:10 pm »
I bet all my wage on the 51st.
Logged
Walki
Lieutenant
Posts: 803
Hackerman
Re: Minden News #16: Update Live - Holdfast League
«
Reply #3 on:
April 03, 2018, 10:36:36 pm »
BG2 League yes yes.
Logged
+++++++++++++[>++++>+<<-]>.--.>---.
Print
Pages: [
1
]
« previous
next »
51st Regiment
»
Public Boards
»
News
»
Minden News #16: Update Live - Holdfast League
SimplePortal 2.3.7 © 2008-2024, SimplePortal